Levite Taal
A great guardian of important positions is a 'Tat aluf' (Subordinate-General) due to the silent, but imposing and presence.
Information
| Advances from: | Levite Alam |
| Advances to: | Levite Aluf |
| Cost: | 29 |
| HP: | 49 |
| Movement: | 5 |
| Vision: | 6 |
| XP: | 42 |
| Level: | 2 |
| Alignment: | neutral |
| ID | Levite Taal |
| Abilities: | terror, leadership, Summon Phoenix |
Attacks (damage - count)
![]() | spear melee | 10 - 3 pierce | |
![]() | shield ranged | 3 - 3 impact |
Resistances
![]() |
blade | 10% | ![]() |
pierce | 10% | |
|---|---|---|---|---|---|---|
![]() |
impact | 10% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 20% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 3 | 20% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 3 | 20% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 60% |





















